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There are instances in which these engines are way too loud, thus making it hard for me to listen to the amazing soundtrack, but that’s just a small gripe on an otherwise near-perfect sound department.Just under a year since it was first released on PC, art of rally – developed and published by Funselektor Labs – has finally arrived on consoles.
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For a game starring miniature vehicles, it also nails it when it comes to featuring realistic engine sounds as well. I think that Art of Rally‘s soundtrack actually surpasses its main source of inspiration by a mile. It’s a collection of amazing synthwave tunes that are heavily inspired by Barry Leitch’s work on the classic Top Gear games on SNES… but better. Not only are the graphics excellent, but boy, this soundtrack is something else. The only negative regarding the game’s visuals is that it suffers a bit from an abundance of noticeable pop-ins, but besides this issue, it’s just beautiful. It feels like you’re playing with toys out there in your backyard, with the sun shining over your miniatures.
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It’s a visual delight, mixing low-poly car models and environments with some high-quality lighting and post-processing effects in order to create what I can only describe as the most realistic “playing with Micro Machines” simulator out there. You’ll pick the game up and start playing it from the get-go and will naturally improve the more you stick with it.Īrt of Rally‘s gameplay is great, but its presentation is where it really, truly shines.
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The best thing Art of Rally‘s gameplay is that it’s so simple to learn, yet hard to master, that you don’t need a tutorial in order to figure it out. As previously mentioned, it’s the best of both worlds. The physics aren’t as realistic as say, WRC, but it doesn’t mean that won’t have to properly brake and drift in order to do a perfect sharp turn. The unique field of view makes it easier for you to assess the road in front of you, making things a bit easier for newcomers to handle. Tthankfully, Art of Rally knocks it out of the park with its unique mixture of top-down perspectives with a “simulation-but-not-really” control scheme. Of course, the most important thing in a racing game is its gameplay. They did it anyway, and I love them for that. The folks at Funselektor definitely didn’t need to add this extra mode and Art of Rally would have already been an excellent game in its own right. These items are usually well-hidden, or can only be accessed by jumping via a specific angle, meaning that there’s also some puzzle solving involved in here. It’s not a lot, but it provides some additional lasting value to an already meaty package. They are huge maps filled with collectables, such as the letters R-A-L-L-Y, and some sightseeing icons.
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I’ve been using Art of Rally’s photo mode as much as I’ve been using Ghost of Tsushima’s…īesides your standard rally racing, Art of Rally also features a fantastic free roaming mode that actually features things to do. No need to earn in-game currency in order to unlock them: all you need to do is progress through the career mode and your garage will steadily grow. The Lancia Delta, Ford RS200, Renault 5 Turbo, they’re all here. None of them are licensed, but they’re easily recognizable. Keep beating more cups and you’ll eventually acquire cars from other decades and categories. Beat the first cup and you’ll get a classic Alpine A110. Each set of races is meant to resemble a year in racing history, meaning that you will start off playing with the OLDEST cars available in the game, a Mini Cooper and an old Escort.
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This is almost like an automotive history lesson. It’s not just your typical “select a team, start from the bottom and work your way to the top” kind of mode. This career mode was meant for people like you and me. It might not have the humongous roster from Forza, but I can’t help but feel happy with how the game’s career mode has been designed. Most importantly, it’s a love letter to car enthusiasts such as myself. It’s a mix of many different racing worlds: top-down, simulation, indie, and arcade. It also fills in a niche left behind by the lack of decent top-down racers released over the years (the less I have to remind myself of that terrible Micro Machines reboot, the better). Yeah, this just happened from out of nowhere.Īrt of Rally is not only an alternative towards the more simulation-heavy rally racers out there.
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